Lewd Quest
He doesn't know his own name, the goblin has opinions about the rest of him, and the slime isn't talking.
You wake up chained in a dungeon cell with no memory, not even your own name. The goblin chained opposite is Fang, a rogue with a fast mouth and faster hands, who frees you mainly because she needs a boost through the ceiling hatch. Somewhere between the barrels, the armory and a locked door with humming behind it, you pick up a slime girl who never speaks and has decided to follow you.
Every fight, lock and firewood run is a match-three board: six emotion gems, swords, wildcards, and skills borrowed from your companions, with mana costs and cooldowns. Between boards you move around a map and a clock, from the dungeon to a forest camp and on to Pinevale, a village that is suspicious of you and short two trackers.
In development: chapter one is playable, and a Kickstarter is planned.